![]() ![]() This guide will show you how to convert complex STL files into solid bodies in Autodesk Fusion 360. A previous tutorial demonstrated how to convert relatively simple STL files into solid bodies. If you want to, for example, download a model from Thingiverse and edit it, you will need a way to convert the STL file into a form that the tools provided by your software can understand. STL files can be downloaded and printed directly, but it can be difficult to edit these models in 3D CAD software like Fusion 360. But what if you need to or want to edit the models? This seems like it should be easy however, the major problem you will encounter is that the vast majority of 3D models online are provided in STL format. These sites and many others are fantastic for downloading and printing models, as long as the models provided suit your needs. But one of the most underrated advances in the consumer 3D printing market is the proliferation of 3D model repositories. Thingiverse, Youmagine, pinshape, GitHub, and Sketchfab are just a few of the dozens of different sites hosting 3D models for download. New techniques and technologies, not to mention new 3D printers, are constantly being developed. Now that we have an editable solid we leave the "MESH" environment and switch to the "SOLID" environment so that we can modify the part.Almost daily technology blogs features stories about advances in the field of desktop 3D printing. The part will turn grey indicating that it's now an editable solid.Ħ. Click OK to accept and that's it! All done, easy peasy. Make sure the Operation is set to Parametric and the Method is set to Prismatic. It's the far right icon in the "Modify" section of the top menu. Next we'll convert the mesh to an editable solid. So, Now that I'm satisfied with my mesh groups. I'll do another tutorial on reverse engineering a part for the parts that you can't convert in the near future. Where you run into trouble is when there are a lot of radii on the part and the groups start to run into each other. Basically you want discreet groups as is shown below. Of course you can modify the angle value and experiment if you don't get desired results. Most of the time the default value will get you where you need to be. As you can see Fusion has grouped the faces based on an angle threshold. Select the mesh you just imported and click the "Preview" checkbox to view the mesh groups. ![]() Mesh Mixing 3D Sculpting and Surface Stamping Robust Convert-to-Solid. Click the "Generate Face Groups" icon (above PREPARE). NEWS (September 2021): Fusion 360 now contains many of the great features youve. Fusion gives you the chance to orient, move, scale the object before you commit but, most of the time you just need to accept the default by clicking OK.Ĥ. Click the object, click "Open" and your mesh object will appear inside of Fusion. When you do, a window will appear where you can navigate and select your mesh object (STL). So let's click the "Insert Mesh" icon in the "Create" section, it's the 1st one on the left (Yellow Hexagon with blue arrow). Our workflow is Create -> Prepare -> Modify and it's labeled under the icons. Step 2: Create Body We will need a mesh with the same volume of the screwhead. I am pretty good with the conventional modeling side but would like to expand my knowledge of mesh and more free-form modeling. The icons are also grouped to follow the workflow as well. The correct steps are: first, cut a square hole as big as the screwhead out of the rhinohanger second, combine the result of the previous operation with the screwhead. Importing a STL mesh into Fusion 360 and converting to a solid Software / Firmware Fusion360 CABix (Craig Bixler) December 23, 2021, 11:29pm 1 First Season’s greetings to all I want to expand my F360 modeling abilities. What I mean by this is that the first icon you click will be the furthest to the left and your next step will be one of the icons to the right of the first one and so on. Fusion employs a workflow that that moves from left to right along the top of the screen. The menu along the top will change and the icons will look like the ones in the picture below.ģ. Navigate to the mesh environment buy clicking "MESH" on the top portion of the Fusion window. Fusion will automatically open a "New Design" and that is where we'll start.Ģ. OK, with that out of the way, let's get started.ġ. This tutorial is will allow you to convert most simple parts so that they can be readily modified to suit your needs. ![]() Complex models with lots of fillets and chamfers are very difficult if not impossible to convert. There are limits to what you can convert. Converting a simple STL into an editable solid model.ĭisclaimer. ![]()
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